> [!NOTE]+ Meta > Author:: Jonathan Fields > Reference:: https://news.samsung.com/uk/the-great-british-make-off-inside-the-uks-craft-renaissance > Date:: 2025 > Tags:: #warp > WeftLinks:: [[Psychological value of craft]] > Claim:: [[Claim - Craft improves well-being]] > [!SUMMARY] Summary > Making things with your hands helps you feel alive and connected to yourself. ### Highlights Relying too much on AI and screens can make life feel empty and less meaningful. Returning to craft is a way to heal, grow, and find joy again. > I'd always been a maker from the time I was 9 years old. I was cobbling together bikes out of junkyard parts and duct tape that my parents called creative and my neighbor called rolling lawsuits. > > Working with my hands was like an ignition switch for my soul — an antidote to a screen-based existence I didn't know was the disease. > > We don't make things simply to have them exist in the world. We make things because the process of creation changes us. The hard, often sustained work of creation teaches us how to dream, how to navigate uncertainty, and Adversity teaches us how to overcome failure and how to work with elements not easily in our control. > > it’s on us to draw the line between where AI makes our work and lives better and easier and where it makes them smaller and grayer, and to hold on to or reclaim the parts that make us feel alive. Well, the question is, well, How? > > Returning to craft, building things you can touch and feel, things that drop us back into our bodies, things that unfold over time in their own time, things that aren't just about productivity and efficiency, but about discovery and delight. <iframe width="560" height="315" src="https://www.youtube.com/embed/2zUAM-euiVI?si=i4pgbQNijtASZTd4" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>